DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
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EffectBase.cs
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1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Text;
5 using DirectOutput.General.Generic;
6 using DirectOutput.Table;
7 
8 namespace DirectOutput.FX
9 {
10 
15  public abstract class EffectBase : NamedItemBase,IEffect
16  {
17 
18 
24  public abstract void Trigger(TableElementData TableElementData);
25 
26 
31  public abstract void Init(Table.Table Table);
32 
33 
37  public virtual void Finish() {}
38 
39 
40  }
41 }