DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
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EffectEventArgs.cs
Go to the documentation of this file.
1
using System;
2
using
System.Collections.Generic;
3
using
System.Linq;
4
using
System.Text;
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namespace
DirectOutput.FX
7
{
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public
class
EffectEventArgs
: EventArgs
13
{
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public
IEffect
Effect {
get
;
set
; }
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public
EffectEventArgs
() { }
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public
EffectEventArgs
(
IEffect
Effect)
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{
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this.Effect = Effect;
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}
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}
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public
class
BeforeEffectNameChangeAventArgs
:
EffectEventArgs
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{
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public
string
NewName {
get
;
set
; }
39
public
bool
CancelNameChange {
get
;
set
; }
43
public
BeforeEffectNameChangeAventArgs
() { }
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public
BeforeEffectNameChangeAventArgs
(
IEffect
Effect,
string
NewName)
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: base(Effect)
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{
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this.NewName = NewName;
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}
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}
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}
DirectOutput
FX
EffectEventArgs.cs
Generated on Sat Mar 22 2014 14:40:44 for DirectOutputR1 by
1.8.3.1