DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
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NullEffect.cs
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1 
5 namespace DirectOutput.FX.NullFX
6 {
10  public class NullEffect:EffectBase
11  {
12 
17  public override void Trigger(Table.TableElementData TableElementData)
18  {
19  //No work is done here
20  }
21 
26  public override void Init(Table.Table Table)
27  {
28  //Nothing is happening here
29  }
30  }
31 }