2 using System.Collections.Generic;
5 using DirectOutput.Cab.Toys.Layer;
6 using DirectOutput.Cab.Color;
8 namespace DirectOutput.FX.RGBAFX
27 get {
return _ActiveColor; }
28 set { _ActiveColor = value; }
42 get {
return _InactiveColor; }
43 set { _InactiveColor = value; }
53 public override void Trigger(Table.TableElementData TableElementData)
57 if (TableElementData == null || TableElementData.Value != 0)
74 public override void Init(Table.Table Table)
83 public override void Finish()