DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
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DirectOutput.FX.EffectEffectBase Class Reference

Base class for effects targeting another effect. More...

Inheritance diagram for DirectOutput.FX.EffectEffectBase:
Collaboration diagram for DirectOutput.FX.EffectEffectBase:

Public Member Functions

override void Init (Table.Table Table)
 Initializes the EffectEffect.
Resolves the name of the TargetEffect. More...
 
override void Finish ()
 Finishes the EffectEffect.
Releases the references to the target effect and to the table object. More...
 
- Public Member Functions inherited from DirectOutput.FX.EffectBase
abstract void Trigger (TableElementData TableElementData)
 Triggers the effect with the given TableElementData.
More...
 
abstract void Init (Table.Table Table)
 Init does all necessary initialization work after the effect object has been instanciated. More...
 

Protected Attributes

Table.Table Table
 

Properties

string TargetEffectName [get, set]
 Name of the target effect.
Triggers EffectNameChanged if value is changed. More...
 
IEffect TargetEffect [get, set]
 TargetEffect for the effect (ReadOnly).
The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null. More...
 

Additional Inherited Members

- Events inherited from DirectOutput.General.Generic.NamedItemBase
EventHandler< NameChangeEventArgsAfterNameChanged
 Event is fired after the value of the property Name has changed. More...
 
EventHandler< NameChangeEventArgsBeforeNameChange
 Event is fired before the value of the property Name is changed. More...
 
- Events inherited from DirectOutput.FX.IEffect
new EventHandler
< NameChangeEventArgs
AfterNameChanged
 This event must be fired after the Name property of a IEffect object has changed. More...
 
new EventHandler
< NameChangeEventArgs
BeforeNameChange
 This event must be fired before the Name property of a IEffect object is changed. More...
 

Detailed Description

Base class for effects targeting another effect.

Definition at line 8 of file EffectEffectBase.cs.

Member Function Documentation

override void DirectOutput.FX.EffectEffectBase.Finish ( )
inlinevirtual

Finishes the EffectEffect.
Releases the references to the target effect and to the table object.

Reimplemented from DirectOutput.FX.EffectBase.

Reimplemented in DirectOutput.FX.TimmedFX.BlinkEffect, DirectOutput.FX.TimmedFX.MinDurationEffect, DirectOutput.FX.TimmedFX.DurationEffect, DirectOutput.FX.TimmedFX.ExtendDurationEffect, and DirectOutput.FX.TimmedFX.DelayEffect.

Definition at line 84 of file EffectEffectBase.cs.

override void DirectOutput.FX.EffectEffectBase.Init ( Table.Table  Table)
inline

Initializes the EffectEffect.
Resolves the name of the TargetEffect.

Parameters
TableTable object containing the effect.

Definition at line 74 of file EffectEffectBase.cs.

Member Data Documentation

Table.Table DirectOutput.FX.EffectEffectBase.Table
protected

Definition at line 67 of file EffectEffectBase.cs.

Property Documentation

IEffect DirectOutput.FX.EffectEffectBase.TargetEffect
getset

TargetEffect for the effect (ReadOnly).
The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null.

Definition at line 45 of file EffectEffectBase.cs.

string DirectOutput.FX.EffectEffectBase.TargetEffectName
getset

Name of the target effect.
Triggers EffectNameChanged if value is changed.

Definition at line 17 of file EffectEffectBase.cs.


The documentation for this class was generated from the following file: