AlarmHandler() | DirectOutput.PinballSupport.AlarmHandler | inline |
ExecuteAlarms(DateTime AlarmTime) | DirectOutput.PinballSupport.AlarmHandler | inline |
Finish() | DirectOutput.PinballSupport.AlarmHandler | inline |
GetNextAlarmTime() | DirectOutput.PinballSupport.AlarmHandler | inline |
Init(Pinball Pinball) | DirectOutput.PinballSupport.AlarmHandler | inline |
RegisterAlarm(int DurationMs, Action AlarmHandler, bool DontUnregister=false) | DirectOutput.PinballSupport.AlarmHandler | inline |
RegisterAlarm(DateTime AlarmTime, Action AlarmHandler, bool DontUnregister=false) | DirectOutput.PinballSupport.AlarmHandler | inline |
RegisterAlarm(int DurationMs, Action< object > AlarmHandler, object Parameter, bool DontUnregister=false) | DirectOutput.PinballSupport.AlarmHandler | inline |
RegisterAlarm(DateTime AlarmTime, Action< object > AlarmHandler, object Parameter, bool DontUnregister=false) | DirectOutput.PinballSupport.AlarmHandler | inline |
RegisterIntervalAlarm(int IntervalMs, Action IntervalAlarmHandler) | DirectOutput.PinballSupport.AlarmHandler | inline |
RegisterIntervalAlarm(int IntervalMs, Action< object > IntervalAlarmHandler, object Parameter) | DirectOutput.PinballSupport.AlarmHandler | inline |
UnregisterAlarm(Action AlarmHandler) | DirectOutput.PinballSupport.AlarmHandler | inline |
UnregisterAlarm(Action< object > AlarmHandler) | DirectOutput.PinballSupport.AlarmHandler | inline |
UnregisterIntervalAlarm(Action IntervalAlarmHandler) | DirectOutput.PinballSupport.AlarmHandler | inline |
UnregisterIntervalAlarm(Action< object > IntervalAlarmHandler) | DirectOutput.PinballSupport.AlarmHandler | inline |