DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
|
Go to: Overview |
The implementation of this framework would not have been possible without the work and help of some other people. I'd like to thank the following persons and companies for their support of this project:
Many thanks to Stefan/Herweh for his Direct B2S-Server. Without his idea and his work I would probably never have come up with the plan to build this framework.
Thanks a lot for allowing me to use the B2S.Server as a host for DirectOutput and for enduring my endless requests for features and changes!
Many thanks go to some folks at VPUniverse.com. Arngrim, Bent98, Deegor, Bill55, Slydog43 and SirCheddar have contributed a lot of help during testing and development. Without their support, I would probably never have finished the project and without their testing it would for sure be no where as stable as it is now.
Thanks for all the help. It has been my pleasure to work with you!
In addition I would like to thank everyone involded in the beta testing for their support.
Degoor has updated his config tool with some new options and functionality so the DirectOutput framework can be configured easily.
Arngrim has put a lot effort into updating the table config for the framework. The new configs make a huge difference.
The LEDWiz.dll, the LEDWizSDK and some testing hardware has been supplied by Randolph Turner (RandyT) of groovygamegear.com. The code for the LedWiz class is based on the implementation in the LedWiz SDK.
The drivers for the PacDrive and the PacLed64 as well as testing hardware has be provided by Andy from Ultimarc.
CScript is a open source library which allows to compile and execute the content of C# script files at runtime. See csscript.net for details.