DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
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Member
DirectOutput.Cab.Out.LW.LedWizOutput.LedWizOutput
(int LedWizOutputNumber)
Generate unique output names
Member
DirectOutput.Cab.Toys.Layer.IAnalogAlphaToy.OutputName
CHeck if this property should really be part of this interface.
Class
DirectOutput.Cab.Toys.ToyEventArgs
Check if this class is necessary (no references to the class yet).
Class
DirectOutput.FX.AssignedEffect
Add conditions (expressions that evluate to true or false) for assigned effects. CSScript makes this easy, but unlopading of changed effects will not be possible without restarting the framework.
Class
DirectOutput.General.Generic.SortableBindingList< T >
CHeck if the class can be dropped.
Member
DirectOutput.General.Kernel32Imports.GetCurrentProcessorNumber
()
Find a way to get current processor number if running on xp.
Member
DirectOutput.GlobalConfiguration.GlobalConfig.LedControlIniFiles
Check serialization of the property.
Member
DirectOutput.Log.Debug
(string Message="")
Make conditional compilation work
Generated on Sat Mar 22 2014 14:40:48 for DirectOutputR1 by
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