DirectOuput Framework R2
DirectOutput framework R2 for virtual pinball cabinets
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EffectBase.cs
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1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Text;
5 using DirectOutput.General.Generic;
6 using DirectOutput.Table;
7 
8 namespace DirectOutput.FX
9 {
10 
15  public abstract class EffectBase : NamedItemBase,IEffect
16  {
17 
18 
23  public abstract void Trigger(TableElementData TableElementData);
24 
25 
30  public abstract void Init(Table.Table Table);
31 
32 
36  public virtual void Finish() {}
37 
38 
39  }
40 }