DirectOuput Framework R2
DirectOutput framework R2 for virtual pinball cabinets
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PixelData.cs
Go to the documentation of this file.
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using System;
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using
System.Collections.Generic;
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using
System.Linq;
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using
System.Text;
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using
DirectOutput.General.Color;
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namespace
DirectOutput.General.BitmapHandling
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{
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public
struct
PixelData
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{
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//TODO: Check order of bytes!
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//Attention!
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//The order of bytes is important. Dont change this without beeing sure that this wield yield the desired results.
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public
byte
Blue
;
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public
byte
Green
;
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public
byte
Red
;
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public
byte
Alpha
;
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public
RGBAColor
GetRGBAColor()
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{
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return
new
RGBAColor
(Red, Green, Blue, Alpha);
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}
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public
PixelData
(byte Red, byte Green, byte Blue, byte Alpha)
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{
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this.Red = Red;
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this.Green = Green;
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this.Blue = Blue;
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this.Alpha = Alpha;
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}
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}
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}
DirectOutput
General
BitmapHandling
PixelData.cs
Generated on Sun Mar 29 2015 13:38:05 for DirectOuput Framework R2 by
1.8.3.1