DirectOuput Framework R2
DirectOutput framework R2 for virtual pinball cabinets
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DirectOutput.FX.EffectEffectBase Class Reference

Base class for effects targeting another effect. More...

Inheritance diagram for DirectOutput.FX.EffectEffectBase:
Collaboration diagram for DirectOutput.FX.EffectEffectBase:

Public Member Functions

override void Init (Table.Table Table)
 Initializes the EffectEffect.
Resolves the name of the TargetEffect. More...
 
override void Finish ()
 Finishes the EffectEffect.
Releases the references to the target effect and to the table object. More...
 
- Public Member Functions inherited from DirectOutput.FX.EffectBase
abstract void Trigger (TableElementData TableElementData)
 Triggers the effect with the given TableElementData. More...
 

Protected Member Functions

void TriggerTargetEffect (TableElementData TriggerData)
 Triggers the target effect.
The method will deactivate the target effect if it throws a exception. More...
 

Properties

string TargetEffectName [get, set]
 Name of the target effect.
Triggers EffectNameChanged if value is changed. More...
 
IEffect TargetEffect [get, set]
 TargetEffect for the effect (ReadOnly).
The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null. More...
 
Table.Table Table [get, set]
 Gets the table object which is hosting the effect. More...
 

Additional Inherited Members

- Events inherited from DirectOutput.General.Generic.NamedItemBase
EventHandler< NameChangeEventArgsAfterNameChanged
 Event is fired after the value of the property Name has changed. More...
 
EventHandler< NameChangeEventArgsBeforeNameChange
 Event is fired before the value of the property Name is changed. More...
 
- Events inherited from DirectOutput.FX.IEffect
new EventHandler
< NameChangeEventArgs
AfterNameChanged
 This event must be fired after the Name property of a IEffect object has changed. More...
 
new EventHandler
< NameChangeEventArgs
BeforeNameChange
 This event must be fired before the Name property of a IEffect object is changed. More...
 

Detailed Description

Base class for effects targeting another effect.

Definition at line 10 of file EffectEffectBase.cs.

Member Function Documentation

override void DirectOutput.FX.EffectEffectBase.Finish ( )
inlinevirtual

Finishes the EffectEffect.
Releases the references to the target effect and to the table object.

Reimplemented from DirectOutput.FX.EffectBase.

Reimplemented in DirectOutput.FX.TimmedFX.BlinkEffect, DirectOutput.FX.TimmedFX.MinDurationEffect, DirectOutput.FX.TimmedFX.DurationEffect, DirectOutput.FX.TimmedFX.ExtendDurationEffect, and DirectOutput.FX.TimmedFX.DelayEffect.

Definition at line 115 of file EffectEffectBase.cs.

override void DirectOutput.FX.EffectEffectBase.Init ( Table.Table  Table)
inlinevirtual

Initializes the EffectEffect.
Resolves the name of the TargetEffect.

Parameters
TableTable object containing the effect.

Implements DirectOutput.FX.EffectBase.

Reimplemented in DirectOutput.FX.TimmedFX.ExtendDurationEffect, and DirectOutput.FX.TimmedFX.DelayEffect.

Definition at line 105 of file EffectEffectBase.cs.

void DirectOutput.FX.EffectEffectBase.TriggerTargetEffect ( TableElementData  TriggerData)
inlineprotected

Triggers the target effect.
The method will deactivate the target effect if it throws a exception.

Parameters
TriggerDataThe trigger data for the target effect.

Definition at line 63 of file EffectEffectBase.cs.

Property Documentation

Table.Table DirectOutput.FX.EffectEffectBase.Table
getsetprotected

Gets the table object which is hosting the effect.

The table object which is hosting the effect.

Definition at line 98 of file EffectEffectBase.cs.

IEffect DirectOutput.FX.EffectEffectBase.TargetEffect
getsetprotected

TargetEffect for the effect (ReadOnly).
The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null.

Definition at line 47 of file EffectEffectBase.cs.

string DirectOutput.FX.EffectEffectBase.TargetEffectName
getset

Name of the target effect.
Triggers EffectNameChanged if value is changed.

Definition at line 19 of file EffectEffectBase.cs.


The documentation for this class was generated from the following file: