2 using System.Collections.Generic;
20 public void Add(
string EffectName)
void Init(Table.Table Table)
Initializes the AssignedEffect.
void Init(Table.Table Table)
Initializes the AssignedEffect objects in the list.
void Finish()
Finishes this instance of the AssignedEffect object.
void Trigger(TableElementData TableElementData)
Triggers all AssignedEffect objects in the list.
AssignedEffectList()
Initializes a new instance of the class.
Data representing the state of a table emlement
void Finish()
Fnishes the AssignedEffect objects in the list.
void Add(string EffectName)
Adds the specified effect to the list.
The Table namespace contains all table specific classes like the Table class itself, TableElement and effect assigment classes.
void Trigger(TableElementData TableElementData)
Triggers the assigned Effect.
Holds all table specific information and handles all TableElements
Extended version of the generic List class supporting events for various actions on the list...
Table()
Initializes a new instance of the Table class.
The namespace DirectOutput.General contains classes for general use.
List of effects which are assigned to some other object.
Handles the assignemt of a effect to a AssignedEffectList.