WIP
DirectOutput framework for virtual pinball cabinets WIP
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CabinetOwner.cs
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1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Text;
5 
6 namespace DirectOutput.Cab
7 {
8  public class CabinetOwner : ICabinetOwner
9  {
10 
11  #region ICabinetOwner Member
12 
13  Dictionary<string, object> _ConfigurationSettings = new Dictionary<string, object>();
14  public Dictionary<string, object> ConfigurationSettings
15  {
16  get { return _ConfigurationSettings; }
17  set { _ConfigurationSettings = value; }
18  }
19 
20  public PinballSupport.AlarmHandler Alarms{get;set;}
21 
22  #endregion
23  }
24 }