WIP
DirectOutput framework for virtual pinball cabinets WIP
Go to:
Overview 
IMatrixEffect.cs
Go to the documentation of this file.
1 using System;
2 namespace DirectOutput.FX.MatrixFX
3 {
4  public interface IMatrixEffect:IEffect
5  {
6  DirectOutput.FX.FadeModeEnum FadeMode { get; set; }
7  float Height { get; set; }
8  int LayerNr { get; set; }
9  float Left { get; set; }
10  float Top { get; set; }
11  string ToyName { get; set; }
12  float Width { get; set; }
13  }
14 }
Common interface for all effects. If a new effect is implemented it is best to inherit from the abst...
Definition: IEffect.cs:13
The namespace FX contains effect related classes. Effects can be assigned directly to a Table and wi...