WIP
DirectOutput framework for virtual pinball cabinets WIP
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IToy.cs
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2 namespace DirectOutput.Cab.Toys
3 {
4 
9  public interface IToy:INamedItem
10  {
17  new string Name { get; set; }
18 
19 
24  void Init(Cabinet Cabinet);
25 
26 
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32  void Reset();
33 
37  void Finish();
38  }
39 }
The Cabinet object describes the parts of a pinball cabinet (toys, outputcontrollers, outputs and more).
Definition: Cabinet.cs:17
Common interface for all toy implementations. The abstract class ToyBase implements this interface...
Definition: IToy.cs:9
Interface for items which can be added the the NamedItemList.
Definition: INamedItem.cs:8
The namespace DirectOutput.General contains classes for general use.