2 using System.Collections.Generic;
15 static void Main(
string[] args)
26 for (
int i = 1; i < 256; i++)
41 for (
int i = 0; i < 256; i++)
43 CU.
Data[i] = (byte)(Math.Round(Math.Sin(Math.PI / 128 * i - Math.PI / 2) * 128 + 128, 0));
The Cabinet object describes the parts of a pinball cabinet (toys, outputcontrollers, outputs and more).
CurveList Curves
List of named curve objects used to set Curves for toys.
void SaveConfigXmlFile(string FileName)
Serializes the cabinet configuration to a XML file.
The namespace DirectOutput.Cab contains all cabinet related classes like the Cabinet class itself...
byte[] Data
Gets or sets the curve data array. The curve array must have 256 elements.
Represents a curve which can be used to map values (e.g. adjust a brighnetss value of a led to the br...
The namespace FX contains effect related classes. Effects can be assigned directly to a Table and wi...
The namespace DirectOutput.General contains classes for general use.
Effects in this namespace are controlling toys which implement the IMatrix interface ...