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DirectOutput framework for virtual pinball cabinets WIP
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DirectOutput.Cab.Toys.Hardware.Lamp Class Reference

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Inheritance diagram for DirectOutput.Cab.Toys.Hardware.Lamp:
DirectOutput.Cab.Toys.Layer.AnalogAlphaToy DirectOutput.Cab.Toys.ToyBaseUpdatable DirectOutput.Cab.Toys.IAnalogAlphaToy DirectOutput.Cab.Toys.ISingleOutputToy DirectOutput.Cab.Toys.ToyBase DirectOutput.Cab.Toys.IToyUpdatable DirectOutput.Cab.Toys.Layer.ILayerToy< AnalogAlpha > DirectOutput.Cab.Toys.IToy DirectOutput.General.Generic.NamedItemBase DirectOutput.Cab.Toys.IToy DirectOutput.Cab.Toys.IToy DirectOutput.General.Generic.INamedItem DirectOutput.General.Generic.INamedItem DirectOutput.General.Generic.INamedItem DirectOutput.General.Generic.INamedItem

Additional Inherited Members

- Public Member Functions inherited from DirectOutput.Cab.Toys.Layer.AnalogAlphaToy
override void Init (Cabinet Cabinet)
 Initializes the toy. More...
 
override void UpdateOutputs ()
 Updates the output of the toy. More...
 
override void Finish ()
 Resets the toy and releases all references More...
 
override void Reset ()
 Resets the toy.
Clears the Layers object and turn off the output (if available). Method must be overwritten. More...
 
 AnalogAlphaToy ()
 Initializes a new instance of the AnalogAlphaToy class. More...
 
- Protected Member Functions inherited from DirectOutput.Cab.Toys.Layer.AnalogAlphaToy
int GetResultingValue ()
 Gets the analog value which results from the analog values and alpha values in the dirctionary. More...
 
- Protected Member Functions inherited from DirectOutput.General.Generic.NamedItemBase
virtual void AfterNameChange (string OldName, string NewName)
 
virtual void BeforeNameChange (string OldName, string NewName)
 
virtual void OnPropertyChanged (string propertyName)
 
virtual void OnPropertyChanging (string propertyName)
 
- Protected Attributes inherited from DirectOutput.Cab.Toys.Layer.AnalogAlphaToy
IOutput Output
 
Curve FadingCurve = null
 
Cabinet Cabinet
 
- Properties inherited from DirectOutput.Cab.Toys.Layer.AnalogAlphaToy
LayerDictionary< AnalogAlphaLayers [get]
 Gets the layers dictionary. More...
 
string OutputName [get, set]
 Gets or sets the name of the IOutput object of the toy. More...
 
string FadingCurveName [get, set]
 Gets or sets the name of the fading curve as defined in the Curves list of the cabinet object. This curve can be used to adjust the output values of the toy to fit the behaviour of the toys hardware and/or human perception. More...
 
- Properties inherited from DirectOutput.General.Generic.NamedItemBase
string Name [get, set]
 Name of the named item.
Triggers BeforeNameChange before a new Name is set.
Triggers AfterNameChanged after a new name has been set. More...
 
- Properties inherited from DirectOutput.General.Generic.INamedItem
string Name [get, set]
 Gets or sets the name of the item.
Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More...
 
- Properties inherited from DirectOutput.Cab.Toys.IToy
new string Name [get, set]
 Gets or sets the Name of the IToy. More...
 
- Properties inherited from DirectOutput.Cab.Toys.Layer.ILayerToy< AnalogAlpha >
LayerDictionary< LayerElementType > Layers [get]
 
- Properties inherited from DirectOutput.Cab.Toys.ISingleOutputToy
string OutputName [get, set]
 Gets or sets the name of the output of the toy. More...
 
- Events inherited from DirectOutput.General.Generic.NamedItemBase
EventHandler< NameChangeEventArgsAfterNameChanged
 Event is fired after the value of the property Name has changed. More...
 
EventHandler< NameChangeEventArgsBeforeNameChanged
 Event is fired before the value of the property Name is changed. More...
 
PropertyChangedEventHandler PropertyChanged
 
PropertyChangingEventHandler PropertyChanging
 
- Events inherited from DirectOutput.General.Generic.INamedItem
EventHandler< NameChangeEventArgsBeforeNameChanged
 Occurs before the name of the item changes. More...
 
EventHandler< NameChangeEventArgsAfterNameChanged
 Occurs when after the name of the item has changed. More...
 

Detailed Description

Lamp toy.
Just a simple wrapper for the AnalogAlphaToy.

Definition at line 16 of file Lamp.cs.


The documentation for this class was generated from the following file: