WIP
DirectOutput framework for virtual pinball cabinets WIP
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Base class for effects targeting another effect. More...
Public Member Functions | |
override void | Init (Table.Table Table) |
Initializes the EffectEffect. Resolves the name of the TargetEffect. More... | |
override void | Finish () |
Finishes the EffectEffect. Releases the references to the target effect and to the table object. More... | |
Public Member Functions inherited from DirectOutput.FX.EffectBase | |
abstract void | Trigger (TableElementData TableElementData) |
Triggers the effect with the given TableElementData. More... | |
Protected Member Functions | |
void | TriggerTargetEffect (TableElementData TriggerData) |
Triggers the target effect. The method will deactivate the target effect if it throws a exception. More... | |
Protected Member Functions inherited from DirectOutput.General.Generic.NamedItemBase | |
virtual void | AfterNameChange (string OldName, string NewName) |
virtual void | BeforeNameChange (string OldName, string NewName) |
virtual void | OnPropertyChanged (string propertyName) |
virtual void | OnPropertyChanging (string propertyName) |
Properties | |
string | TargetEffectName [get, set] |
Name of the target effect. Triggers EffectNameChanged if value is changed. More... | |
IEffect | TargetEffect [get] |
TargetEffect for the effect (ReadOnly). The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null. More... | |
Table.Table | Table [get] |
Gets the table object which is hosting the effect. More... | |
Properties inherited from DirectOutput.General.Generic.NamedItemBase | |
string | Name [get, set] |
Name of the named item. Triggers BeforeNameChange before a new Name is set. Triggers AfterNameChanged after a new name has been set. More... | |
Properties inherited from DirectOutput.General.Generic.INamedItem | |
string | Name [get, set] |
Gets or sets the name of the item. Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More... | |
Properties inherited from DirectOutput.FX.IEffect | |
new string | Name [get, set] |
Name of the effect. More... | |
Additional Inherited Members | |
Events inherited from DirectOutput.General.Generic.NamedItemBase | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Event is fired after the value of the property Name has changed. More... | |
EventHandler< NameChangeEventArgs > | BeforeNameChanged |
Event is fired before the value of the property Name is changed. More... | |
PropertyChangedEventHandler | PropertyChanged |
PropertyChangingEventHandler | PropertyChanging |
Events inherited from DirectOutput.General.Generic.INamedItem | |
EventHandler< NameChangeEventArgs > | BeforeNameChanged |
Occurs before the name of the item changes. More... | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Occurs when after the name of the item has changed. More... | |
Events inherited from DirectOutput.FX.IEffect | |
new EventHandler< NameChangeEventArgs > | AfterNameChanged |
This event must be fired after the Name property of a IEffect object has changed. More... | |
new EventHandler< NameChangeEventArgs > | BeforeNameChanged |
This event must be fired before the Name property of a IEffect object is changed. More... | |
Base class for effects targeting another effect.
Definition at line 10 of file EffectEffectBase.cs.
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virtual |
Finishes the EffectEffect.
Releases the references to the target effect and to the table object.
Reimplemented from DirectOutput.FX.EffectBase.
Reimplemented in DirectOutput.FX.TimmedFX.BlinkEffect, DirectOutput.FX.TimmedFX.MinDurationEffect, DirectOutput.FX.TimmedFX.DurationEffect, DirectOutput.FX.TimmedFX.ExtendDurationEffect, and DirectOutput.FX.TimmedFX.DelayEffect.
Definition at line 115 of file EffectEffectBase.cs.
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virtual |
Initializes the EffectEffect.
Resolves the name of the TargetEffect.
Implements DirectOutput.FX.EffectBase.
Reimplemented in DirectOutput.FX.TimmedFX.ExtendDurationEffect, and DirectOutput.FX.TimmedFX.DelayEffect.
Definition at line 105 of file EffectEffectBase.cs.
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protected |
Triggers the target effect.
The method will deactivate the target effect if it throws a exception.
TriggerData | The trigger data for the target effect. |
Definition at line 63 of file EffectEffectBase.cs.
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getprotected |
Gets the table object which is hosting the effect.
The table object which is hosting the effect.
Definition at line 98 of file EffectEffectBase.cs.
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getprotected |
TargetEffect for the effect (ReadOnly).
The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null.
Definition at line 47 of file EffectEffectBase.cs.
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getset |
Name of the target effect.
Triggers EffectNameChanged if value is changed.
Definition at line 19 of file EffectEffectBase.cs.