WIP
DirectOutput framework for virtual pinball cabinets WIP
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Base class for effects setting all elements a specified area of a matrix toy to the same specific value. More...
Public Member Functions | |
override void | Trigger (Table.TableElementData TableElementData) |
Triggers the effect with the given TableElementData. More... | |
Public Member Functions inherited from DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType > | |
override void | Init (Table.Table Table) |
Initializes the effect. Resolves object references. More... | |
override void | Finish () |
Finishes the effect and releases object references More... | |
Public Member Functions inherited from DirectOutput.FX.EffectBase | |
abstract void | Trigger (TableElementData TableElementData) |
Triggers the effect with the given TableElementData. More... | |
abstract void | Init (Table.Table Table) |
Init does all necessary initialization work after the effect object has been instanciated. More... | |
Protected Member Functions | |
abstract MatrixElementType | GetEffectValue (int TriggerValue) |
Gets the value which is to be applied to all elements of the matrix area controlled by the effect. This methed must be overwritten. More... | |
Protected Member Functions inherited from DirectOutput.General.Generic.NamedItemBase | |
virtual void | AfterNameChange (string OldName, string NewName) |
virtual void | BeforeNameChange (string OldName, string NewName) |
virtual void | OnPropertyChanged (string propertyName) |
virtual void | OnPropertyChanging (string propertyName) |
Additional Inherited Members | |
Protected Attributes inherited from DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType > | |
int | AreaLeft = 0 |
The gets the X position of the led in the upper left corner of the effect area. More... | |
int | AreaTop = 0 |
The gets the Y position of the led in the upper left corner of the effect area. More... | |
int | AreaRight = 0 |
The gets the X position of the led in the lower right corner of the effect area. More... | |
int | AreaBottom = 0 |
The gets the Y position of the led in the lower right corner of the effect area. More... | |
MatrixElementType[,] | MatrixLayer |
The layer array of a IRGBAMatrix object as specified by the ToyName and the LayerNr. This reference is initialized by the Init method. More... | |
Properties inherited from DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType > | |
string | ToyName [get, set] |
Gets or sets the name of the toy which is to be controlled by the effect. More... | |
IMatrixToy< MatrixElementType > | Matrix [get] |
Gets the matrix toy which is referenced by the ToyName property. This property is initialized by the Init method. More... | |
float | Width [get, set] |
Gets or sets the width in percent of target area of the ledstrip which is controlled by the effect. More... | |
float | Height [get, set] |
Gets or sets the height in percent of target area of the matrix which is controlled by the effect. More... | |
float | Left [get, set] |
Gets or sets the left resp. X positon of the upper left corner in percent of the target area of the matrix which is controlled by the effect. More... | |
float | Top [get, set] |
Gets or sets the top resp. Y positon of the upper left corner in percent of the target area of the ledstrip which is controlled by the effect. More... | |
int | LayerNr [get, set] |
Gets or sets the number of the layer which is targeted by the effect. More... | |
FadeModeEnum | FadeMode [get, set] |
Gets or sets the fade mode. More... | |
int | AreaWidth [get] |
Gets the number of leds on horizontal direction of the area for the effect. More... | |
int | AreaHeight [get] |
Gets the number of leds on vertical direction of the area for the effect. More... | |
Table.Table | Table [get] |
Gets the table object which was specified during initialisation of the effect. More... | |
Properties inherited from DirectOutput.General.Generic.NamedItemBase | |
string | Name [get, set] |
Name of the named item. Triggers BeforeNameChange before a new Name is set. Triggers AfterNameChanged after a new name has been set. More... | |
Properties inherited from DirectOutput.General.Generic.INamedItem | |
string | Name [get, set] |
Gets or sets the name of the item. Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More... | |
Properties inherited from DirectOutput.FX.IEffect | |
new string | Name [get, set] |
Name of the effect. More... | |
Properties inherited from DirectOutput.FX.MatrixFX.IMatrixEffect | |
DirectOutput.FX.FadeModeEnum | FadeMode [get, set] |
float | Height [get, set] |
int | LayerNr [get, set] |
float | Left [get, set] |
float | Top [get, set] |
string | ToyName [get, set] |
float | Width [get, set] |
Events inherited from DirectOutput.General.Generic.NamedItemBase | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Event is fired after the value of the property Name has changed. More... | |
EventHandler< NameChangeEventArgs > | BeforeNameChanged |
Event is fired before the value of the property Name is changed. More... | |
PropertyChangedEventHandler | PropertyChanged |
PropertyChangingEventHandler | PropertyChanging |
Events inherited from DirectOutput.General.Generic.INamedItem | |
EventHandler< NameChangeEventArgs > | BeforeNameChanged |
Occurs before the name of the item changes. More... | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Occurs when after the name of the item has changed. More... | |
Events inherited from DirectOutput.FX.IEffect | |
new EventHandler< NameChangeEventArgs > | AfterNameChanged |
This event must be fired after the Name property of a IEffect object has changed. More... | |
new EventHandler< NameChangeEventArgs > | BeforeNameChanged |
This event must be fired before the Name property of a IEffect object is changed. More... | |
Base class for effects setting all elements a specified area of a matrix toy to the same specific value.
Definition at line 13 of file MatrixValueEffectBase.cs.
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protectedpure virtual |
Gets the value which is to be applied to all elements of the matrix area controlled by the effect. This methed must be overwritten.
TriggerValue | The trigger value. |
Implemented in DirectOutput.FX.MatrixFX.AnalogAlphaMatrixValueEffect, and DirectOutput.FX.MatrixFX.RGBAMatrixColorEffect.
override void DirectOutput.FX.MatrixFX.MatrixValueEffectBase< MatrixElementType >.Trigger | ( | Table.TableElementData | TableElementData | ) |
Triggers the effect with the given TableElementData.
TableElementData | TableElementData for the TableElement which has triggered the effect. |
Definition at line 20 of file MatrixValueEffectBase.cs.