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DirectOutput framework for virtual pinball cabinets WIP
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This effect enforces a minimum duration on the effect calls.
Calls which are setting a effect to active (having a trigger value which is not equal 0 or null) are forwarded directly to the TargetEffect.
Calls setting the effect to inactive (having a trigger value of 0) are only forwarded to the TargetEffect after the specified minimum duration has expired.
More...
Public Member Functions | |
override void | Trigger (TableElementData TableElementData) |
Triggers the MinDurationEffect with the given TableElementData. The minimal duration is started, if the value portion of the TableElementData parameter is !=0. More... | |
override void | Finish () |
Finishes the DurationEffect. More... | |
Public Member Functions inherited from DirectOutput.FX.EffectEffectBase | |
override void | Init (Table.Table Table) |
Initializes the EffectEffect. Resolves the name of the TargetEffect. More... | |
Properties | |
RetriggerBehaviourEnum | RetriggerBehaviour [get, set] |
Gets or sets the retrigger behaviour. The setting defines the behaviour of the effect if it is retriggered while it is still active. This settings is only relevant, if the effect can be called from more than one table element. More... | |
int | MinDurationMs [get, set] |
Gets or sets the minimal duration for the effect in milliseconds. More... | |
bool | Active [get] |
Gets a value indicating whether this MinDurationEffect is currently holding back trigger calls on the TargetEffect having a value of 0. More... | |
Properties inherited from DirectOutput.FX.EffectEffectBase | |
string | TargetEffectName [get, set] |
Name of the target effect. Triggers EffectNameChanged if value is changed. More... | |
IEffect | TargetEffect [get] |
TargetEffect for the effect (ReadOnly). The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null. More... | |
Table.Table | Table [get] |
Gets the table object which is hosting the effect. More... | |
Properties inherited from DirectOutput.General.Generic.NamedItemBase | |
string | Name [get, set] |
Name of the named item. Triggers BeforeNameChange before a new Name is set. Triggers AfterNameChanged after a new name has been set. More... | |
Properties inherited from DirectOutput.General.Generic.INamedItem | |
string | Name [get, set] |
Gets or sets the name of the item. Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More... | |
Properties inherited from DirectOutput.FX.IEffect | |
new string | Name [get, set] |
Name of the effect. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from DirectOutput.FX.EffectEffectBase | |
void | TriggerTargetEffect (TableElementData TriggerData) |
Triggers the target effect. The method will deactivate the target effect if it throws a exception. More... | |
Protected Member Functions inherited from DirectOutput.General.Generic.NamedItemBase | |
virtual void | AfterNameChange (string OldName, string NewName) |
virtual void | BeforeNameChange (string OldName, string NewName) |
virtual void | OnPropertyChanged (string propertyName) |
virtual void | OnPropertyChanging (string propertyName) |
Events inherited from DirectOutput.General.Generic.NamedItemBase | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Event is fired after the value of the property Name has changed. More... | |
EventHandler< NameChangeEventArgs > | BeforeNameChanged |
Event is fired before the value of the property Name is changed. More... | |
PropertyChangedEventHandler | PropertyChanged |
PropertyChangingEventHandler | PropertyChanging |
Events inherited from DirectOutput.General.Generic.INamedItem | |
EventHandler< NameChangeEventArgs > | BeforeNameChanged |
Occurs before the name of the item changes. More... | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Occurs when after the name of the item has changed. More... | |
Events inherited from DirectOutput.FX.IEffect | |
new EventHandler< NameChangeEventArgs > | AfterNameChanged |
This event must be fired after the Name property of a IEffect object has changed. More... | |
new EventHandler< NameChangeEventArgs > | BeforeNameChanged |
This event must be fired before the Name property of a IEffect object is changed. More... | |
This effect enforces a minimum duration on the effect calls.
Calls which are setting a effect to active (having a trigger value which is not equal 0 or null) are forwarded directly to the TargetEffect.
Calls setting the effect to inactive (having a trigger value of 0) are only forwarded to the TargetEffect after the specified minimum duration has expired.
Definition at line 16 of file MinDurationEffect.cs.
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virtual |
Finishes the DurationEffect.
Reimplemented from DirectOutput.FX.EffectEffectBase.
Definition at line 118 of file MinDurationEffect.cs.
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virtual |
Triggers the MinDurationEffect with the given TableElementData.
The minimal duration is started, if the value portion of the TableElementData parameter is !=0.
TableElementData | TableElementData for the TableElement which has triggered the effect. |
Implements DirectOutput.FX.EffectBase.
Definition at line 67 of file MinDurationEffect.cs.
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get |
Gets a value indicating whether this MinDurationEffect is currently holding back trigger calls on the TargetEffect having a value of 0.
true
if active; otherwise false
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Definition at line 57 of file MinDurationEffect.cs.
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getset |
Gets or sets the minimal duration for the effect in milliseconds.
The minimal effect duration in milliseconds.
Definition at line 43 of file MinDurationEffect.cs.
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getset |
Gets or sets the retrigger behaviour.
The setting defines the behaviour of the effect if it is retriggered while it is still active.
This settings is only relevant, if the effect can be called from more than one table element.
Valid values are Restart (restarts the minimal duration) or Ignore (keeps the org duration).
Definition at line 29 of file MinDurationEffect.cs.