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override void | Dispose (bool disposing) |
| Clean up any resources being used. More...
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Definition at line 16 of file AvailableToysInfo.cs.
DirectOutput.Frontend.AvailableToysInfo.AvailableToysInfo |
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override void DirectOutput.Frontend.AvailableToysInfo.Dispose |
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bool |
disposing | ) |
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Clean up any resources being used.
- Parameters
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disposing | true if managed resources should be disposed; otherwise, false. |
Definition at line 14 of file AvailableToysInfo.Designer.cs.
The documentation for this class was generated from the following files: