DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
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DirectOutput.Frontend.GlobalConfigEdit Class Reference
Inheritance diagram for DirectOutput.Frontend.GlobalConfigEdit:
Collaboration diagram for DirectOutput.Frontend.GlobalConfigEdit:

Public Member Functions

bool SaveConfigData ()
 
bool ValidateConfigData ()
 
void UpdateGlobalConfigData (GlobalConfig Config)
 
 GlobalConfigEdit ()
 
 GlobalConfigEdit (GlobalConfig Config)
 

Protected Member Functions

override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Properties

bool Modified [get, set]
 

Detailed Description

Definition at line 10 of file GlobalConfigEdit.cs.

Constructor & Destructor Documentation

DirectOutput.Frontend.GlobalConfigEdit.GlobalConfigEdit ( )
inline

Definition at line 220 of file GlobalConfigEdit.cs.

DirectOutput.Frontend.GlobalConfigEdit.GlobalConfigEdit ( GlobalConfig  Config)
inline

Definition at line 227 of file GlobalConfigEdit.cs.

Member Function Documentation

override void DirectOutput.Frontend.GlobalConfigEdit.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.

Definition at line 14 of file GlobalConfigEdit.Designer.cs.

bool DirectOutput.Frontend.GlobalConfigEdit.SaveConfigData ( )
inline

Definition at line 26 of file GlobalConfigEdit.cs.

void DirectOutput.Frontend.GlobalConfigEdit.UpdateGlobalConfigData ( GlobalConfig  Config)
inline

Definition at line 112 of file GlobalConfigEdit.cs.

bool DirectOutput.Frontend.GlobalConfigEdit.ValidateConfigData ( )
inline

Definition at line 66 of file GlobalConfigEdit.cs.

Property Documentation

bool DirectOutput.Frontend.GlobalConfigEdit.Modified
getsetprotected

Definition at line 15 of file GlobalConfigEdit.cs.


The documentation for this class was generated from the following files: