DirectOutputR1
DirectOutput framework R1 for virtual pinball cabinets.
Go to:
Overview 
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events Macros Pages
DirectOutput.Frontend.SystemMonitor Class Reference
Inheritance diagram for DirectOutput.Frontend.SystemMonitor:
Collaboration diagram for DirectOutput.Frontend.SystemMonitor:

Public Member Functions

 SystemMonitor (Pinball Pinball)
 
void RefreshData ()
 

Protected Member Functions

override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Detailed Description

Definition at line 14 of file SystemMonitor.cs.

Constructor & Destructor Documentation

DirectOutput.Frontend.SystemMonitor.SystemMonitor ( Pinball  Pinball)
inline

Definition at line 17 of file SystemMonitor.cs.

Member Function Documentation

override void DirectOutput.Frontend.SystemMonitor.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.

Definition at line 14 of file SystemMonitor.Designer.cs.

void DirectOutput.Frontend.SystemMonitor.RefreshData ( )
inline

Definition at line 26 of file SystemMonitor.cs.


The documentation for this class was generated from the following files: