WIP
DirectOutput framework for virtual pinball cabinets WIP
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Displayes a classical plasma effect on a RGBA matrix/ledstrip array. For more details on the math of the plasma effect, read the following page: http://www.bidouille.org/prog/plasma More...
Protected Member Functions | |
override RGBAColor | GetEffectValue (int TriggerValue, double Time, double Value, double X, double Y) |
Properties | |
RGBAColor | ActiveColor1 [get, set] |
Gets or sets the first active color. More... | |
RGBAColor | ActiveColor2 [get, set] |
Gets or sets the second active color 2. More... | |
RGBAColor | InactiveColor [get, set] |
Gets or sets the inactive color. More... | |
Properties inherited from DirectOutput.FX.MatrixFX.MatrixPlasmaEffectBase< RGBAColor > | |
int | PlasmaSpeed [get, set] |
Gets or sets the plasma speed. Default is 100. More... | |
int | PlasmaScale [get, set] |
Gets or sets the plasma scale. Defaults to 100. Higher values will give plasma effects with a higher density/more ripples. More... | |
int | PlasmaDensity [get, set] |
Gets or sets the plasma density. Default is 100. More... | |
bool | Active [get] |
Additional Inherited Members | |
Public Member Functions inherited from DirectOutput.FX.MatrixFX.MatrixPlasmaEffectBase< RGBAColor > | |
override void | Trigger (Table.TableElementData TableElementData) |
Displayes a classical plasma effect on a RGBA matrix/ledstrip array. For more details on the math of the plasma effect, read the following page: http://www.bidouille.org/prog/plasma
Definition at line 13 of file RGBAMatrixPlasmaEffect.cs.
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protectedvirtual |
Implements DirectOutput.FX.MatrixFX.MatrixPlasmaEffectBase< RGBAColor >.
Definition at line 61 of file RGBAMatrixPlasmaEffect.cs.
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getset |
Gets or sets the first active color.
The active color.
Definition at line 25 of file RGBAMatrixPlasmaEffect.cs.
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getset |
Gets or sets the second active color 2.
The active color 2.
Definition at line 40 of file RGBAMatrixPlasmaEffect.cs.
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getset |
Gets or sets the inactive color.
The inactive color.
Definition at line 55 of file RGBAMatrixPlasmaEffect.cs.