WIP
DirectOutput framework for virtual pinball cabinets WIP
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Overview 
DirectOutput.Cab.Toys.ISingleOutputToy Interface Reference
Inheritance diagram for DirectOutput.Cab.Toys.ISingleOutputToy:
DirectOutput.Cab.Toys.IToy DirectOutput.General.Generic.INamedItem DirectOutput.Cab.Toys.Layer.AnalogAlphaToy DirectOutput.Cab.Toys.Hardware.Lamp DirectOutput.Cab.Toys.Hardware.Motor DirectOutput.Cab.Toys.Hardware.GearMotor DirectOutput.Cab.Toys.Hardware.Shaker

Properties

string OutputName [get, set]
 Gets or sets the name of the output of the toy. More...
 
- Properties inherited from DirectOutput.Cab.Toys.IToy
new string Name [get, set]
 Gets or sets the Name of the IToy. More...
 
- Properties inherited from DirectOutput.General.Generic.INamedItem
string Name [get, set]
 Gets or sets the name of the item.
Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More...
 

Additional Inherited Members

- Public Member Functions inherited from DirectOutput.Cab.Toys.IToy
void Init (Cabinet Cabinet)
 Must initialize the IToy. More...
 
void Reset ()
 Must reset the state of the IToy to its default state (off). More...
 
void Finish ()
 Must finish the IToy, do all necessary clean up work and reset the IToy to its default state (off). More...
 
- Events inherited from DirectOutput.General.Generic.INamedItem
EventHandler< NameChangeEventArgsBeforeNameChanged
 Occurs before the name of the item changes. More...
 
EventHandler< NameChangeEventArgsAfterNameChanged
 Occurs when after the name of the item has changed. More...
 

Detailed Description

Definition at line 8 of file ISingleOutputToy.cs.

Property Documentation

string DirectOutput.Cab.Toys.ISingleOutputToy.OutputName
getset

Gets or sets the name of the output of the toy.

The name of the output.

Definition at line 19 of file ISingleOutputToy.cs.


The documentation for this interface was generated from the following file: